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Misanthropes R Us 08/08/2002
Sure, being a misanthropic loner that never steps foot out of their home studio is the cool and fashionable thing to do, but is it killing the industrial genre? Find out why your solo flying music isn't making the grade in today's music scene.

The average industrial musician is a lone wolf—sequestered off in their home studio like some type of medieval scholar—for whatever reason unsuited, unwilling, or unable to work with other like-minded musicians. Maybe it's the Trent Reznor influence ("Wow, one guy did this whole album by himself? I'm gonna do that too!"), maybe the only type of people drawn to industrial are asocial misanthropes, or maybe there are just too few industrial musicians out there to allow for collaboration. Or are industrial musicians just a bunch of snobby elitists?


I'm not about to try and lie to you and say that I have the answer... in fact, it's more likely due to a host of factors. But I believe that it is safe to say that unless the trend of the 'sequestered industrial musician' ends the entire genre will come to an end. Music—all types of music—needs the type of care, skill and precision that can only come from the collaboration of many musicians working together. Industrial music especially, as an underground genre, needs a level of cooperation far greater than other more mainstream types of music.


I believe that it is safe to say that unless the end of the 'sequestered industrial musician' ends the entire genre will come to an end....


Trust me, you will need some help for getting your music out there and in front of club audiences. Unless, of course, you happen to be a great instrumentalist, great arranger, knowledgable about audio recording, mixing, mastering and engineering, a good singer, a good performer, songwriter, graphic designer, web designer, marketer, publisher and so on. Very few people have all of these skills at a degree advanced enough to create a professional musical identity alone; in fact, I would venture to say that nobody has all of these skills in-and-of themselves. Face it—you're going to need help unless you are some sort of super genius. And trust me, no one is that good... no matter how hard we try to kid ourselves. Even if you were, you'd run out of energy (or take thirty years) to get a quality album recorded and released.

In my opinion one of the things that is hurting industrial music the most is the lack of collaboration, and the lack of real bands (that consist of more than one individual). Due to the division of labor you can perform everything faster than before: songwriting, mixing, recording... heck, you can even begin to specialize in particular tasks. If you are only an average singer and someone else is better, let them focus on that while you worry about building up an impressive sample library for future compositions.


Think you can do your music all by yourself? Even if you were a genius you wouldn't be that good.


The esprit de corps of having a true "band" is a missing element in industrial music nowadays. Ever wonder why there are so many rock and metal bands around? Well, for one, since everything has to be played live (well, essentially) each player spends money on a specific type of gear. Not for the misanthropic musician, who has to foot the price of all equipment themselves; not exactly an easy requirement! The added dynamics of having bandmates to push you to practice more, write more songs, and to generally excel is also missing. Another factor is live playing, another area that the industrial genre is just falling apart on. Industrial bands need to play out more, and to play better shows that are professional and feature more musicianship. After all, who do you think is going to be more exciting: a lone misanthropic musician or a four or five musicians on stage? I think it goes without saying that, up to a point, having more people on stage will create a more interesting live show than a single person can.

So what can we do about it? The first thing that we, as industrial musicians, need to do is get off our lazy asses! It may suck at first, but you have to leave the comfort zone of your own studio and look for collaborators. Put want ads, search the Internet, post classifieds on DarkSonus, ask around the local music scene, steal musicians from other bands... but make some effort to find someone (or someones... even better) to get your act in gear. Trust me, sitting all alone in your studio trying to get something done all by yourself is not nearly as much fun (or labor efficient) as collaborating with a few other musicians.


When working with other musicians never forget that ego has killed more bands than drugs have.


But, if you are going to work with other musicians the first thing you need to do is learn a little humility. I know that this isn't a popular concept with the fiercely independent, egotistical industrial musician... but it has to be done. Listen to their input, provide your input—remember that this is a collaboration. Everyone's ideas should recieve ample amounts of attention, regardless of what idea is used. The concept is to write the best music, not who's music it is; after all, in a collaborative effort the music is essentially everyone's creation. Never forget that when working with other musicians that they are your PEERS and that you need to remain HUMBLE at all times; ego has killed more bands than drugs... trust me on this.

Here are some ideas for incorporating collaboration into your music, and to get you out of the misanthropic musician rut:

1.) FORM A TRADITIONAL BAND: That's right, form a band. Don't use sequences at all, make everything played live. Find a synth player or two, a singer, maybe a bass player and a drummer. This is your band... now write some industrial music. Gary Numan had a setup identical to this from 1979 to 1983 and wrote some of the most interesting electronic music ever.

2.) COLLABORATE: Find someone that sings (if you don't) or plays an instrument that you cannot. Don't limit yourself to "strictly" industrial music but try to merge your influences into something new. Make a goal to write an EP's worth of songs; perhaps a full album. Maybe in time you will find a few other players and form a real band. If not, the experience will be fun and may provide a lasting partnership.

3.) PARTNERSHIP: Find another misanthropic industrial maven and form a two man group. One of you should focus more on singing, preferrably the best singer... although you could switch singing duties song to song if you really wanted to. Combine your gear together and optimize it... possibly selling off duplicate equipment (provided this appears to be a long-term committment). Try to create your songs as "live" as possible so that you can play shows with just the two of you using a minimal of DAT or other forms of pre-recorded music.

4.) FORM AN INDUSTRIAL BAND: Why not put together the traditional industrial band? Get a drum machine, a singer and two synth players. Play everything live to the drum machine. Front 242 did this for years; in fact, I'd say that their best material was written using this formula.

These are just some of the possiblities available. I'm sure there are dozens more I'm missing, but I just wanted to hit the highlights or most obvious examples.


In my opinion, unless we—the untested, unsigned artists—get off our butts and start organizing ourselves the industrial genre is dead meat. Especially the younger musicians out there, who are the future of the entire genre. Old farts like me are way too old to attempt to 'do it' and start a career in being a recording artist. Do it now while you are young and don't have house payments.

The first step to organizing ourselves is to form bands. The next step is to start playing clubs and winning over new fans. Without this lifeblood, the industrial genre doesn't stand a chance against other types of music... Musicians that are getting off their asses and organizing themselves.

-James Meeker

 
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