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	<title>DarkSonus</title>
	<link>http://www.darksonus.com/forums/</link>
	<description></description>
	<managingEditor>chvad_sb@darksonus.com</managingEditor>
	<webMaster>chvad_sb@darksonus.com</webMaster>
	<lastBuildDate>Fri, 12 Mar 2010 20:16:42 GMT</lastBuildDate>
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	<title>Critique &amp; Collaboration :: RE: Nive - Status (no vocals)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21344#21344</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=18&quot; target=&quot;_blank&quot;&gt;saemskin&lt;/a&gt;&lt;br /&gt;

Posted: Thu Mar 11, 2010 12:38 pm (GMT -5)&lt;br /&gt;
Topic Replies: 16&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Be careful of spending your time on that.  I spent a couple days making a drum track for that fella and never heard a peep from him after that.  
&lt;br /&gt;

&lt;br /&gt;
Not cool.
&lt;br /&gt;_________________&lt;br /&gt;....................................
&lt;br /&gt;
SAEMSKIN RECORDINGS
&lt;br /&gt;
is...
&lt;br /&gt;
slowly...
&lt;br /&gt;
rebuilding...
&lt;br /&gt;
keep those eye-lids alert...&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Nive - Status (no vocals)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21343#21343</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=7&quot; target=&quot;_blank&quot;&gt;Witewunder&lt;/a&gt;&lt;br /&gt;

Posted: Thu Mar 11, 2010 11:15 am (GMT -5)&lt;br /&gt;
Topic Replies: 16&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;sickamore wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;hey, actually, I know you guys work on your own thing, but is there any collaboration going on between people on this forum?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
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Funny you ask that, I sent you a PM a couple of days ago about that sort of thing.  &lt;img src=&quot;http://www.darksonus.com/forums/images/smiles/gear_grin.gif&quot; alt=&quot;Very Happy&quot; border=&quot;0&quot; /&gt;
&lt;br /&gt;_________________&lt;br /&gt;&lt;a href=&quot;http://www.markrainwater.com&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;Mark Rainwater&lt;/a&gt; | &lt;a href=&quot;http://www.bangbangdead.net&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;Bang Bang Dead&lt;/a&gt; | &lt;a href=&quot;http://www.demandinharmony.com&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;Demand in Harmony&lt;/a&gt; | &lt;a href=&quot;http://www.plus10mana.com&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;+10 Mana&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Nive - Status (no vocals)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21342#21342</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=31&quot; target=&quot;_blank&quot;&gt;celadon&lt;/a&gt;&lt;br /&gt;

Posted: Wed Mar 10, 2010 7:39 pm (GMT -5)&lt;br /&gt;
Topic Replies: 16&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I'm always open to collaboration. saemskin &amp;amp; I traded remixes, and we tried to start up a more substantial collab but it sort of ran aground if I recall... I tend to have a lot of different things going on what with my own music, a couple of regular collaborators locally, gigs, butoh dance stuff, etc.... 
&lt;br /&gt;

&lt;br /&gt;
I definitely enjoy working with others - it's a good way to learn and also focus on your strengths rather than try to do everything,
&lt;br /&gt;_________________&lt;br /&gt;Bitter Sweet CD available now!
&lt;br /&gt;
&lt;a href=&quot;http://www.maia-arts.com/music&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://www.maia-arts.com/music&lt;/a&gt;
&lt;br /&gt;
&lt;a href=&quot;http://cdbaby.com/cd/celadon&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://cdbaby.com/cd/celadon&lt;/a&gt;
&lt;br /&gt;
&lt;a href=&quot;http://inthedeepmuseum.com&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://inthedeepmuseum.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Nive - Status (no vocals)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21341#21341</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=336&quot; target=&quot;_blank&quot;&gt;sickamore&lt;/a&gt;&lt;br /&gt;

Posted: Wed Mar 10, 2010 5:20 pm (GMT -5)&lt;br /&gt;
Topic Replies: 16&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;hey, actually, I know you guys work on your own thing, but is there any collaboration going on between people on this forum?
&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Nive - Status (no vocals)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21340#21340</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=336&quot; target=&quot;_blank&quot;&gt;sickamore&lt;/a&gt;&lt;br /&gt;

Posted: Wed Mar 10, 2010 5:19 pm (GMT -5)&lt;br /&gt;
Topic Replies: 16&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;ah, my mistake. Will do.
&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Nive - Status (no vocals)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21339#21339</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=31&quot; target=&quot;_blank&quot;&gt;celadon&lt;/a&gt;&lt;br /&gt;

Posted: Wed Mar 10, 2010 3:37 pm (GMT -5)&lt;br /&gt;
Topic Replies: 16&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;It sounds to me like maybe he's seconding my suggestion of adding trashy drums, not commenting on drums you have in the current track?
&lt;br /&gt;_________________&lt;br /&gt;Bitter Sweet CD available now!
&lt;br /&gt;
&lt;a href=&quot;http://www.maia-arts.com/music&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://www.maia-arts.com/music&lt;/a&gt;
&lt;br /&gt;
&lt;a href=&quot;http://cdbaby.com/cd/celadon&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://cdbaby.com/cd/celadon&lt;/a&gt;
&lt;br /&gt;
&lt;a href=&quot;http://inthedeepmuseum.com&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://inthedeepmuseum.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Nive - Status (no vocals)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21338#21338</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=336&quot; target=&quot;_blank&quot;&gt;sickamore&lt;/a&gt;&lt;br /&gt;

Posted: Wed Mar 10, 2010 3:32 pm (GMT -5)&lt;br /&gt;
Topic Replies: 16&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;crisismusic wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;+1 on the trashy drums, but maybe save them for later in the the song, perhaps around 3:00 mark bring them in for 8-16 bars then drop em. At the end you could drop the guitar part again along with some heavy drums, would make a nice climax IMO.&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
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Which trashy drums? the drum machine beat at the beginning or the real drums in the middle?
&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Synaptic Fracture - Industrial Death Metal; free album</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21337#21337</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=661&quot; target=&quot;_blank&quot;&gt;Synaptic Fracture&lt;/a&gt;&lt;br /&gt;

Posted: Wed Mar 10, 2010 12:30 pm (GMT -5)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I added an extra track to the album, and have added a direct link to download the album in a zip folder... much faster to doweload.
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://www.archive.org/download/SynapticFracture-TheLunaticTransmissions2010/SynapticFracture-TheLunaticTransmissions2010_vbr_mp3.zip&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;click here to download Synaptic Fracture - 'The Lunatic Transmissions' full album&lt;/a&gt;
&lt;br /&gt;_________________&lt;br /&gt;&lt;a href=&quot;http://myspace.com/synapticfracture&quot; target=&quot;_blank&quot;&gt;http://myspace.com/synapticfracture&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Computer Music :: RE: Side Chaining</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21336#21336</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=18&quot; target=&quot;_blank&quot;&gt;saemskin&lt;/a&gt;&lt;br /&gt;

Posted: Wed Mar 10, 2010 11:47 am (GMT -5)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;The new version of FLStudio supports side chaining with the Fruity Limiter.  There is a tutorial on it at the FL GURU site.
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&lt;br /&gt;
&lt;a href=&quot;http://www.image-line.com/documents/flgurublog.php?category=Guru+Tutorials&quot; target=&quot;_blank&quot;&gt;http://www.image-line.com/documents/flgurublog.php?category=Guru+Tutorials&lt;/a&gt;
&lt;br /&gt;

&lt;br /&gt;
It's the 2nd one down.  I tried it and it works WAY better than the Peak Controller technique ever did.  You can really dial in some heavy pumping.
&lt;br /&gt;_________________&lt;br /&gt;....................................
&lt;br /&gt;
SAEMSKIN RECORDINGS
&lt;br /&gt;
is...
&lt;br /&gt;
slowly...
&lt;br /&gt;
rebuilding...
&lt;br /&gt;
keep those eye-lids alert...&lt;/span&gt;&lt;br /&gt;
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	<title>Computer Music :: Side Chaining</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21334#21334</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=85&quot; target=&quot;_blank&quot;&gt;MARKtheANARCH&lt;/a&gt;&lt;br /&gt;
Subject: Side Chaining&lt;br /&gt;
Posted: Tue Mar 09, 2010 9:42 pm (GMT -5)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I was wondering if anyone here has used  the SSS Side Chain vst in FL Studio. Iv'e used the fruity peak controller technique but I'm having some trouble routing my kick channel into  this particular vst . Any help would be greatly appreciated.
&lt;br /&gt;

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&lt;img src=&quot;http://sonictransfer.com/wp-content/uploads/2006/07/sss_sidechaincompressor.gif&quot; border=&quot;0&quot; /&gt;
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&lt;br /&gt;
&lt;a href=&quot;http://sonictransfer.com/sss-side-chain-compressor-free-vst-for-windows.shtml&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://sonictransfer.com/sss-side-chain-compressor-free-vst-for-windows.shtml&lt;/a&gt;
&lt;/span&gt;&lt;br /&gt;
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	<title>Synthesizers &amp; Keyboards :: RE: Granular Synthesis</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21333#21333</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=65&quot; target=&quot;_blank&quot;&gt;Xangis&lt;/a&gt;&lt;br /&gt;

Posted: Tue Mar 09, 2010 6:10 pm (GMT -5)&lt;br /&gt;
Topic Replies: 10&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Here's an update view of the UI so far:
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&lt;a href=&quot;http://zetacentauri.com/images/screenshots/GranulaTron0.25.png&quot; target=&quot;_blank&quot;&gt;http://zetacentauri.com/images/screenshots/GranulaTron0.25.png&lt;/a&gt;
&lt;br /&gt;

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It's starting to make sound, but only some of the controls work, it uses a billion percent of the CPU, and produces some of the most awfully ear-piercing sounds, but it's progressing.  Still have a lot to figure out and a lot to learn.
&lt;br /&gt;

&lt;br /&gt;
Been reading the book Microsound by Curtis Roads.  It's very thorough.
&lt;br /&gt;_________________&lt;br /&gt;Royalty-free .wav samples: &lt;a href=&quot;http://freewavesamples.com&quot; target=&quot;_blank&quot;&gt;http://freewavesamples.com&lt;/a&gt;  Synth manuals:  &lt;a href=&quot;http://soundprogramming.net&quot; target=&quot;_blank&quot;&gt;http://soundprogramming.net&lt;/a&gt;  Audio software: &lt;a href=&quot;http://zetacentauri.com&quot; target=&quot;_blank&quot;&gt;http://zetacentauri.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Nive - Sonomo (Instrumental)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21329#21329</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=31&quot; target=&quot;_blank&quot;&gt;celadon&lt;/a&gt;&lt;br /&gt;

Posted: Mon Mar 08, 2010 2:13 pm (GMT -5)&lt;br /&gt;
Topic Replies: 8&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Yeah, a sudden change can sometimes be exactly what a song needs, it just needs to be necessary to the song's narrative. I'm not saying you have to telegraph every transition or make everything smooth and obvious and happy. 
&lt;br /&gt;

&lt;br /&gt;
I love the flies, and I actually think the current song slinks quite well from the flies into the next part. Listening to it again, I think the burbly background noises during the second part actually evoke the flies well enough you don't need to bring them back in. Now that I've given it a second listen, I think the track works really well at present, and it wasn't the actual transition I was reacting to, it was just the thing that I latched onto when trying to form my comments. 
&lt;br /&gt;

&lt;br /&gt;
Giving it a closer listen, I think I still have 2 comments:
&lt;br /&gt;
1. This is likely just a personal preference, but most of the guitar and drums in the second section do not say &amp;quot;dark figure&amp;quot; to me - at least not when they get really big. They seem darker and more consistent with the beginning in the interludes when they are slower and quieter. The crashy cymbals and brighter guitar chords just sound more determined, or triumphant, or something that is a contrast with the beginning that is not really explained for me.
&lt;br /&gt;

&lt;br /&gt;
2. It seems obviously cut off/unfinished, which I am assuming is due to its being a work-in-progress, not intentional. I think some kind of conclusion that helps complete the story and explain where it is going will help. 
&lt;br /&gt;

&lt;br /&gt;
I hope this is helpful.
&lt;br /&gt;_________________&lt;br /&gt;Bitter Sweet CD available now!
&lt;br /&gt;
&lt;a href=&quot;http://www.maia-arts.com/music&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://www.maia-arts.com/music&lt;/a&gt;
&lt;br /&gt;
&lt;a href=&quot;http://cdbaby.com/cd/celadon&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://cdbaby.com/cd/celadon&lt;/a&gt;
&lt;br /&gt;
&lt;a href=&quot;http://inthedeepmuseum.com&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://inthedeepmuseum.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Nive - Sonomo (Instrumental)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21328#21328</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=336&quot; target=&quot;_blank&quot;&gt;sickamore&lt;/a&gt;&lt;br /&gt;

Posted: Mon Mar 08, 2010 2:02 pm (GMT -5)&lt;br /&gt;
Topic Replies: 8&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I hope all of this doesn't sound too weird, hah.
&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Nive - Sonomo (Instrumental)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21327#21327</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=336&quot; target=&quot;_blank&quot;&gt;sickamore&lt;/a&gt;&lt;br /&gt;

Posted: Mon Mar 08, 2010 1:50 pm (GMT -5)&lt;br /&gt;
Topic Replies: 8&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Maybe I can extend the flies in the background for texture until I bring in the big drums, this is when it has risen and growing.
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Maybe big actions of narrative music should negate smaller actions from previous scenes.
&lt;/span&gt;&lt;br /&gt;
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	<title>Critique &amp; Collaboration :: RE: Nive - Sonomo (Instrumental)</title>
	<link>http://www.darksonus.com/forums/viewtopic.php?p=21326#21326</link>
	<description>Author: &lt;a href=&quot;http://www.darksonus.com/forums/profile.php?mode=viewprofile&amp;u=336&quot; target=&quot;_blank&quot;&gt;sickamore&lt;/a&gt;&lt;br /&gt;

Posted: Mon Mar 08, 2010 1:45 pm (GMT -5)&lt;br /&gt;
Topic Replies: 8&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Yes, I see what you're saying, but what if they are sickening flies, festering with maggots around a big black emptiness, and what emerges is something dirty, cold and haunting. The focus is no longer on the flies, or the darkness, but at the rigid figure slinking out of nothing, taking shape, and growing over me. The flies are just where we began, the figure will never return there, because the desire doesn't drive it there.
&lt;/span&gt;&lt;br /&gt;
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